The Oath of the Lion
Ekim orcs and mercenaries raid Horusland. In Lake Nosrati a light is singing.
Leah bound her soul into seven soul shards. Now their sparks glow again – in Yesod as in Horusland. Valorien and Derion see them as the weapon that will decide their war. But beneath the roots of the world something older stirs. Eleven chapters lead from level 1 to 90; from chapter 9 both realms walk the same path.
Teasers only, no spoilers.
Valorien · west · kingdom of the lion · Start: Lonbaley training camp (Horusland) · capital Keter · harbour Kokuma
Ekim orcs and mercenaries raid Horusland. In Lake Nosrati a light is singing.
Spies in the Kapak area and traces someone would rather have erased. The legion is to bring proof.
In Tarat the front against Derion holds. Between the camps lie the bones of an ancient earth dragon.
Fire wolves, a curse over Bunker Mountain and monks who preach balance.
Beneath the waves near Horizon Castle lies Old Kokuma. A journey into the past shows how it fell.
The fields of Binah are withering. Princess Marlone needs help before the realm starves.
At the northern border stand the Gates of Mu, and beneath the capital lies a labyrinth that was sealed for a long time.
Chesed, the land of the dead, grows restless. In Kokuma Bay Valorien's fleet is to be built.
Derion · east · empire of magic · Start: Kuznez outpost (Yesod) · capital Malkuth · harbour Rekman
The Barak Union raids the villages around Kuznez. And in the Valley of Secrets something glows that should not be there.
The Kunya clan threatens the Old City of Yarsk, and knights without coats of arms appear at the Knight's Cape.
In Tiphereth the Queen's Castle is being rebuilt. Historians tell Leah's legend, and Valorien's scouts are close.
A red pillar of light stands over Iyorka, and the ghost hunters have more work than they would like.
At Lake Morbido a rift in space and time opens – and the path leads into the Royal Tomb.
On the Path of the Great Spirit and in the Mastramm swamp Derion seeks answers. The kobold mines hold more than ore.
In the jungle near the Last Fortress Derion needs allies it has never trusted.
Strange ships in the fog off the east coast. In Rekman a fleet must be built – and fast.
Both realms send their best into the forest of the elves. There it does not matter under which banner you came.
Across the Bridge of Oaths to Gor: the trade council calls both realms to one table.
Leah's shrines and the Fire Lands await. What lies beneath the tree of life can no longer be ignored.